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Not really a rollout rollout

Posted By: Stick
Date: Saturday, 16 January 2010, at 10:08 a.m.

In Response To: Challenge Extended (Stick)

Before paying any attention to the rollout let it be known that the bots, neither GNU or XG, double after 18/7. In fact, they think it's a monster blunder to cube. OtB I killed two checkers to the ace point after giving the play a lot of thought so I was surprised when I got dinged so hard.





is Player 2

score: 4
pip: 132
7 point match
pip: 92
score: 4

is Player 1
XGID=-CbBB-CC----b----cBbbbb---:0:0:1:65:4:4:0:7:8
to play 65

1.Rollout118/7eq: -0.371
Player:
Opponent:
36.91% (G:6.91% B:0.38%)
63.09% (G:9.31% B:0.30%)
Conf: ± 0.012 (-0.383...-0.359)
Duration: 2 minutes 22 seconds
2.Rollout17/1 6/1eq: -0.481 (-0.110)
Player:
Opponent:
40.62% (G:9.88% B:0.52%)
59.38% (G:16.81% B:1.35%)
Conf: ± 0.022 (-0.503...-0.459)
Duration: 4 minutes 15 seconds
1 1296 Games rolled with Variance Reduction.
Dice Seed: 1296
Moves and cube decisions: 3 ply


After XG says ND after the running play on 3 ply by .16 its rollout shown below agrees with my OtB thoughts. My opponent should definitely cube AtS and I'd have to take whereas if I pile on the ace point it's not the prettiest thing in the world but it may by me a couple of shakes for my opponent's position to weaken or I get lucky and toss some doubles. After burying two to my ace point my opponent does not have a cube, not that this necessarily makes burying correct as in some cases it is correct to make the more volatile play but here I don't even want to try to figure out what the bots think is actually correct since they don't know to cube immediately. Bunch of donkeys these bots, I'm sticking with my play, 7/1 6/1.





is Player 2

score: 4
pip: 132
7 point match
pip: 81
score: 4

is Player 1
XGID=-CbBB-CD----b----cAbbbb---:0:0:-1:00:4:4:0:7:8
on roll, cube action?


Analyzed in Rollout
No Double
Player Winning Chances: 63.17% (G: 9.28% B: 0.28%)
Opponent Winning Chances: 36.83% (G: 7.01% B: 0.44%)
Double/Take
Player Winning Chances: 65.28% (G: 9.76% B: 0.56%)
Opponent Winning Chances: 34.72% (G: 9.32% B: 1.11%)
Cubeless Equities
No Double:+0.293
Double:+0.777
Cubeful Equities
No Double:+0.367 (-0.126)
Double/Take:+0.493
Double/Drop:+1.000 (+0.507)
Best Cube action: Double / Take
Rollout details
1296 Games rolled with Variance Reduction.
Dice Seed: 1296
Moves and cube decisions: 3 ply
Confidence No Double: ± 0.011 (+0.357...+0.378)
Confidence Double: ± 0.024 (+0.469...+0.516)
Double Decision confidence: 100.0%
Take Decision confidence: 100.0%
Duration: 11 minutes 10 seconds

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